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In total we tested 24 different graphics cards using both ATI and Nvidia chips that ranged from the ultra expensive models to budget-minded offerings. For testing we have only used the “high” and “medium” quality presets.
By default these presets do not enable any level of anti-aliasing. Rather, the high quality settings employs 8x anisotropic filtering, while the medium quality preset uses 4x anisotropic filtering. However please note that our high quality test results were recorded with 8x anisotropic filtering and 8x anti-aliasing enabled. The latest official drivers were used for all graphics cards, which saw both Crossfire and SLI working correctly. Something we noticed early on in our testing was that the Radeon HD 5000 series graphics cards received around a 5-10fps performance boost when going from the Catalyst 10.1 to the 10.2 drivers. The high-end cards all gain around 10fps, while the mid-range/low-end cards were boosted by about 5fps. For measuring frame rates we relied on Fraps, where we recorded three minutes of single player game play. The Intel Core i7 920 processor was used this time and we overclocked it to 3.7GHz in an attempt to remove any CPU bottlenecks that could influence high-end graphics cards scores. Please note that each test was conducted 3 times, with a pre-cache test as well. This gives us very accurate average frame rates. Finally, we know that many of you will be interested in CPU scaling performance as well, and therefore we down clocked the Intel Core i7 920 processor to see what kind of impact this had on performance. In addition to this we have also tested a range of processors/platforms at the same frequency to determine how well different processors handle this new game. Finally, we will be looking for an average of 60fps for stutter-free game play.
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Artem |
cant wait to get my hands on this one, wish this game would have thousands of mods like Total Annihilation did |
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ProX |
Loved the article thanks. Cannot wait to get this, should get picking up my copy tomorrow. |
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Gromit |
Nice work on all the testing. Looks like my humble Phenom system with the GeForce GTX 260 will play this very well. |
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Robyrt |
Thanks for the writeup - but my Core i7-920 / Radeon 4850 system was struggling to get 40 FPS at 1920x1200 in the demo, compared to your 53 FPS. What am I missing? |
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W |
As stated in the article it is an "average" FPS and you also do not know what scene(s) they are using. I bet you are on a scene that gives you 40FPS and using that instead of the average. I know I had quite low frames with 300 units on my screen using a 5770 1GB. To be honest I would've liked to see a video of the 3 min game play and a minimum/maximum fps. But that would take a bit more time and is slightly an unreasonable request (especially the video part). I haven't done any tests, but memory can be a factor with some gamers since Supreme Commander is such a "huge" game. The test rig in this article has 6GB DDR3. I'm sure many gamers are still stuck with 4GB DDR2/DDR3 or less. Anyways from this article (and the demo) I know my E8400 3.8GHz | 5770 1GB | 8GB DDR2 probably won't be able to play with consistent smooth frames @ 1920 x 1200. However I am quite interested to see the scaling with CPUs in this article. |
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ProX |
I have the Radeon HD 4830 and I average about 45fps. If I stay zoomed out for 3 minutes this would turn into an average of about 30fps but you don’t play SC2 that way. I am using a Core i5 750 processor overclocked to 4GHz with 4GB of DDR3-1600 memory and the latest Catalyst 10.2 drivers. What are you using? |
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oFfOrDef |
The original SupCom was well known for only utilizing more then 2 cores when fighting against multiple AI's. Massive battles with up to 8 AI's would kill the fastest Quad Core of the time. It would be interesting to see if this is optimized as well, anyway at first sight it looks good for players without top of the range HW. |
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Makaveli |
Any word if this game supports dual monitors like the first one??? |
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Steve Posts: 80 Joined: 2010-02-08 |
Posted by Makaveli on 03/03/2010 04:47 AM
Yes dual-screens are supported. |
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Artem |
............ im disappointed its even worse than original SC, 10 units per side, almost at start you can build experimentals ... must be some kind of joke yes it looks nice, but content sucks, ****s ruined game, turned it into some poor starcraft clone, better go back to moded sc:fa or total annihilation |
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Mabis Feridin |
@Artem It's really hard to play other RTS games after SupCom. I keep spinning the mousewheel trying to zoom out. If SupCom 2 is Starcraft with strategic zoom then I don't need to buy Starcraft 2. |
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Raymond |
Supreme Commander Needed a 3rd party program "core maximizer" to use all cores I think Supcomm 2 will as well. |
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Calle2003 Posts: 16 Joined: 2010-04-27 |
Could you do an article with my favourite RTS Dawn of War II as well? Rather old game, but with the new expansion Chaos Rising maybe? |
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Useable Technology |
f I stay zoomed out for 3 minutes this would turn into an average of about 30fps but you don If SupCom 2 is Starcraft with strategic zoom then I don't need to buy Starcraft 2. wish this game would have thousands of mods like Total Annihilation did Massive battles with up to 8 AI's would kill the fastest Quad Core of the time. |












