heading
Welcome
. . ......
Latest Content
Gainward GeForce GTX 670 Phantom...
QNAP TS-879 Pro (10GbE Performance...
Intel Core i7-3770K (Ivy Bridge)...
Kingston DataTraveler HyperX 3.0 6...
HIS Radeon HD 7870 IceQ Turbo...
Asrock X79 Extreme4 & X79 Extreme4...
Gigabyte Radeon HD 7870 OC...
OCZ Octane 512GB
AMD Radeon HD 7870 and Radeon HD 7...
Gigabyte Radeon HD 7770 OC...
TechSpot Reviews
Testing 10 Gigabit Ethernet Perfo...
Gainward GeForce GTX 670 Phantom ...
Cubitek HPTX-ICE Case Review...
Raspberry Pi Review & Initial How...
Biggest Tech Failures of The Last...
Gainward GeForce GTX 680 Phantom ...
Cloud Storage: 5 Alternatives, Wh...
Tribes: Ascend GPU & CPU Performa...
Ivy Bridge Debuts: Intel Core i7-...
TechSpot PC Buying Guide...
Latest News
Comcast investigated over net neu...
Sony VAIO S, VAIO Z get Ivy Bridg...
Netgear adds cheaper router, USB ...
DDoS attack sidelines The Pirate ...
Samsung tops mobile sales, Window...
Microsoft improves multi-monitor ...
Aaron Sorkin confirmed to write s...
Japanese scientists develop 20x f...
Amazon source reveals plan to lau...
HTC One X, EVO 4G LTE held by US ...

Manufacturer: Gas Powered Games
Price: $ N/A US
Author: Steve
Date: 02/26/2010

[ 1680x1050 Medium Performance ]

The 1680x1050 resolution where we expect many of you will be playing Supreme Commander 2, is very graphics card friendly. The Radeon HD 5750 and the other 5 graphics cards above it all reached that 98–99fps limit. The Radeon HD 4770 also came close with 93fps, while the GeForce 9800 GT was slightly slower again with 89fps.

The Radeon HD 5670 and GeForce GT 240 managed 68fps, while the GeForce 9600 GT dropped down to 66fps. Amazingly the old Radeon HD 3850 averaged 60fps here, which is most impressive. Again the Radeon HD 4670 and Radeon HD 5570 struggled to deliver playable performance at this resolution, which was very disappointing.

<- Previous Page
Next Page ->
Artem



Posted on: 03/01/2010 07:15 AM
cant wait to get my hands on this one, wish this game would have thousands of mods like Total Annihilation did

ProX



Posted on: 03/01/2010 07:21 AM
Loved the article thanks. Cannot wait to get this, should get picking up my copy tomorrow.

Gromit



Posted on: 03/01/2010 07:24 AM
Nice work on all the testing. Looks like my humble Phenom system with the GeForce GTX 260 will play this very well.

Robyrt



Posted on: 03/01/2010 07:41 PM
Thanks for the writeup - but my Core i7-920 / Radeon 4850 system was struggling to get 40 FPS at 1920x1200 in the demo, compared to your 53 FPS. What am I missing?

W



Posted on: 03/01/2010 09:13 PM
As stated in the article it is an "average" FPS and you also do not know what scene(s) they are using.
I bet you are on a scene that gives you 40FPS and using that instead of the average.
I know I had quite low frames with 300 units on my screen using a 5770 1GB.
To be honest I would've liked to see a video of the 3 min game play and a minimum/maximum fps.
But that would take a bit more time and is slightly an unreasonable request (especially the video part).
I haven't done any tests, but memory can be a factor with some gamers since Supreme Commander is such a "huge" game. The test rig in this article has 6GB DDR3. I'm sure many gamers are still stuck with 4GB DDR2/DDR3 or less.
Anyways from this article (and the demo) I know my E8400 3.8GHz | 5770 1GB | 8GB DDR2 probably won't be able to play with consistent smooth frames @ 1920 x 1200. However I am quite interested to see the scaling with CPUs in this article.

ProX



Posted on: 03/01/2010 10:59 PM
I have the Radeon HD 4830 and I average about 45fps. If I stay zoomed out for 3 minutes this would turn into an average of about 30fps but you don’t play SC2 that way. I am using a Core i5 750 processor overclocked to 4GHz with 4GB of DDR3-1600 memory and the latest Catalyst 10.2 drivers. What are you using?

oFfOrDef



Posted on: 03/02/2010 11:57 AM
The original SupCom was well known for only utilizing more then 2 cores when fighting against multiple AI's. Massive battles with up to 8 AI's would kill the fastest Quad Core of the time.
It would be interesting to see if this is optimized as well, anyway at first sight it looks good for players without top of the range HW.



Makaveli



Posted on: 03/03/2010 03:47 AM
Any word if this game supports dual monitors like the first one???

Steve



Posts: 76
Joined: 2010-02-08

Posted on: 03/03/2010 05:56 AM
Posted by Makaveli on 03/03/2010 04:47 AM
Any word if this game supports dual monitors like the first one???


Yes dual-screens are supported.

Artem



Posted on: 03/05/2010 06:22 PM
............ im disappointed its even worse than original SC, 10 units per side, almost at start you can build experimentals ... must be some kind of joke
yes it looks nice, but content sucks, ****s ruined game, turned it into some poor starcraft clone, better go back to moded sc:fa or total annihilation

Mabis Feridin



Posted on: 03/14/2010 05:21 PM
@Artem It's really hard to play other RTS games after SupCom. I keep spinning the mousewheel trying to zoom out. If SupCom 2 is Starcraft with strategic zoom then I don't need to buy Starcraft 2.

Raymond



Posted on: 03/08/2010 06:49 PM
Supreme Commander Needed a 3rd party program "core maximizer" to use all cores I think Supcomm 2 will as well.

Calle2003


Posts: 15
Joined: 2010-04-27

Posted on: 04/29/2010 10:00 AM
Could you do an article with my favourite RTS Dawn of War II as well? Rather old game, but with the new expansion Chaos Rising maybe? :D

Useable Technology



Posted on: 07/03/2010 05:58 AM
f I stay zoomed out for 3 minutes this would turn into an average of about 30fps but you don
If SupCom 2 is Starcraft with strategic zoom then I don't need to buy Starcraft 2.
wish this game would have thousands of mods like Total Annihilation did
Massive battles with up to 8 AI's would kill the fastest Quad Core of the time.